Games
Everything here runs in the browser, saves nothing to a server, and was written by hand.
Built from scratch
Original work — these don't exist anywhere else.
Clicker
incrementalAn incremental with critical hits, combos, six upgrades and an ascension loop.
Corridor
shooterA raycasting engine written from scratch — DDA walls, sprite enemies, a minimap.
Cosmos
simulationAn n-body orbit simulator. Add planets and watch the whole system destabilise.
Cryptex
puzzleSix ciphers stacked one on top of another. Solve the last and you get the message.
Fractals
mathsMandelbrot and Julia, drawn per pixel. Zoom until double precision gives out.
noom's td
tower defenceTower defence in 3D: 5 tower types, 20 waves, boss fights. The biggest thing here.
Observatory
star mapA pannable star map of catalogued objects, with real magnitudes and positions.
Particles
sandboxA few thousand points and one force field. Gravity, orbit, flow, or still.
Resonance
visualA harmonograph: two pendulums drawing Lissajous figures you can tune.
Synth
instrumentTwo detuned oscillators through a filter and a delay, playable from the keyboard.
Text RPG
adventureA short adventure played entirely in prose. Your choices actually branch it.
The arcade
Classics, reimplemented from scratch. No emulation, no borrowed code — every one rebuilt to see whether I could.